Saturday, 30 March 2019

Battle of Sierra Ninové 1811 - A fictive battle of the Peninsular War


A French-Italian force had taken a strong position  around the town and bridge of Sierra NinovĂ©.
They were attacked by a Allied force of British  and a Portugese- Spanish troops.

Patrick & Geert took the French Italian Force.
Steven and Dirk the Allies.







Geert went for the agressive aproach. end did send his dragoons to charge repeatedly.
As the results were much flags (that eleminated each other) , there was not much movement apart from these charges.
















For the Brittish as for the Portugese - Spanish force, terrain was not favorable, as im much limited the movment possiblities . The Brittish were completly stuk behind rocks and woods. For the Portugese-Spanish in a lesser degree.


On the left, Steven was able to push back the French line, but at a (to) high price. . Not enough reserves left to exploit the situation and take the town.

















 .

The Brits, Unable to deploy properly, were decimated with musketry  losing their numerical superiority in the process.

Without view on victory, the Allied  force had no other option then to retreat.

H.G. Wells, War of the Worlds diorama - By Joseph Svec

 The tripods are scratch built from wood and copper wire, made to look like something from that era. The British troops are hand painted 54mm Call to Arms, Boer War infantry. The Martian figures in the below photos are from a Japanese company, and are based on illustrations from the 1890’s edition of the book.
Here are more photos.
I originally made the 8’x2.5’ diorama for a bookstore window a few years ago and then brought it home and recreated it in my hobby room.





Monday, 25 March 2019

54mm dioramas by Joseph Svec - California

Joseph Svec from California, a 54mm figures fan did send me pics of dioramas he made.

The first 4 are imspired by the 2011  Three Musketeers movie.







Next thee are a Waterloo diorama:

"Here are photos of my Waterloo diorama with 300 painted 54mm figures and about 78 horses. The farm walls are homemade foam, while the buildings are by Playmobil and Simba, both German companies.

Most figures are Supreme 54mm painted Napoleonic British, French and Russian, plus 16 reissue painted Airfix and Timpo Highlanders. (and 1 reissue Cherilea highlander to make it an even 300 figures.)

The center cavalry charge is inspired by that famous painting of the Scots Grey Cavalry  charge."








Next an intriguing picture : "Also included is one picture of my 54mm H.G. Wells, War of the Worlds diorama.
I hope you enjoy the photos. 

Thank you,
Joseph"


Thanks Joseph saring us you great pictures and hope you will start wargaming with them!

Saturday, 23 February 2019

WARCON Ghent 2019 : Our Western Shootout game

Our western shoutout game was a bit different then the game of 2016 at Crisis Antwerp.

https://pmcd-mobilisatie.blogspot.com/2016/11/crisis-antwerp-2016-our-participation.html

As I have many figures (prepared to much for the Crisis 2016 game), I wanted to create a version with more figures, which mend making teams of 4 figures. Teams of 4 figures means the time spend per figure should be reduced. Therefor the dicing for initiative and wounds were dropped.

Each team had a counterpart: Pinkertons, were opposed to trainrobbers, Lucky Luke and the army were facing the Daltons, etc. . In total I had made 8 teams. 4 lawmen teams and 4 "bandit" teams.

 4 teams (2 "good" guys , 2 "bad" gays)in a game were ideal. 

A game round consisted of a move turn , and an action turn.  The first player could move his figures, than the next player, counter clock wise. When every player had done his moves, each player diced with a D6 for the number of actions he could do : result +1 were the number of actions.

Actions could be : another move, shoot one bullet , change weapon, reload, throw a nife.Shooting , more than one bullet, was with reduced chance to hit.

Next round, it is the next player to go first, the first plauyer in the previous round thus comes last.

Changes in chance to hit or to save were with different dice types: from D4 up to D12.
A wound reduced the movement and chances to hit or save.

The leader of a team is knocked out on the fifth wound , the other team members on the third.  
I should have kept my first idea with the 4th and second wound to speed up the game.
All figures had a capacity to shoot,  to save or to fight. Some had additional talents.

Train and railroad station are scratch build by  Gilbert. Gallow by Steven.  A number of carts are from Ronny. 














The first game saw the Badoleros beat the Pinkerton detectives  And the Daltons (one last remaining) escape with their  mother and the booty that was hidden on the graveyeard.
The game had lasted about 3 hours.  A new game with fewer wounds per figures lastet one hour. Wyatt Earp had succeeded to bring the convicted to the gallow to be hanged, but "The Good" Clint Eastwood was able to cut the rope with a Lucky shot. A throw by, who else, Ronny : a 12 on a D12. It was also Ronny who killed Alexander in the Gaugamella gam with a Throw with one chance on 36.


 




Left to right, Ronny Gilbert Dirk Adrien/






The concept of teams was very pleasant.  The only thing to be corrected were the number of wounds, and more balanced capacities per team. to be continued!