Saturday, 13 July 2019

More 54mm Napoleonics by Mark









Project 4: Project "M" stage 1.

My wives' godchild, Matthis, is interested by toy soldiers

In 2013 for is Sinterklaas (December 6th) , with the help of my father in law (he did most the woodwork), I made him a castle and painted some knights.







Matthis recently said he would like some figures shooting with guns.
Had some unpainted WW2 Brittish and Germans, so started a new project for the boy, a 2nd unforgetable Sinterklaas. WW2 - North Africa.

Figures and tanks partially painted. Buildings to follow.






Project 3: the Ottoman Army of the Napoleonic Wars: "Engineer Basevich"

I came across these marvelous  figures of  "Engineer Basevich" and couldn't resist them to boost my 1/32 Ottoman army for a new campaign.



In 2012, we did a fictional Russo-Ottoman campaign. Hereunder  some pics (and link) of the Ottomans force, and final battle.



Link to the Youtube posting of the final battle:

Project 2: test shots of Hät 7 Years War Austrians in 1/32.

As I did paint a number of testshots for Hät in the past, I received a new oportunity for the 7YW Austrians. 


Project: "Cyclo - the game" cycling board game

20 Years ago, a cycling board  game I designed  ( "Cyclo - The game"®)was publised by a small publisher , thanks to the sponsor I found: Daikin Europe.  I was trilled by the oportunity  Daikin gave me,  but less happy with what the publisher did. OK, the design  adaptation towards plates to define the outlook of the race was a change I accepted, but the change in the rules was without my consent. As the rulebook was made in 6 languages, the publisher had made modifications to shorten the text, so also the number of pages, limiting the costs. It was no longer the ulimate cycling board game I had in mind.


A few years later, "Lotto" also sponsored for a number of sets.


http://wielerbordspellen.be/?page_id=1196

The publisher - (Brand - X games)  did not survive the 2008 crisis.

A few years ago, I found a french site that did sell 1/32 cycling figures, with a modern outlook.

It revived my intrest in Cyclo, and I decided to modernise the game.

The intention of my project is to make a printable game:  rules, track, banners, cyclist, all printable in pdf. tracks, banners and cyclists can then be cut out and glued on cardboard. Only the dice should be purchased separately. A year ago, I was ready  with track, banners, and had purchased  the plastic cyclists.




As also I am now at home for the next few months (heath problem), I started with the final stage of the project: printable cyclists, some final modifications to the rule and the banners.

Maybe, I will present the game to a new publisher, but as over the years, cycling games were not successful, hope is limited. So possibly, I  will just offer it online.

Draft: the "Fire team".

Wednesday, 19 June 2019

June 18, 2019 Waterloo Game

We played a Waterloo game in 54mm yesterday. We used the Neil Thomas Napoleonic rules. As in the real battle, the two sides were pretty evenly matched with the French enjoying a slight advantage in artillery and cavalry. The French advanced all along their front and one unit of French Line Lancers made straight for the British on the crest of the ridge. The Lancers almost made a breakthrough, which would have required two Anglo-Allied units to leave the field, chasing after them, but they were stopped by British volley fire. On the French left, many units were drawn into an assault on Hougoumont, as happened historically. Also, as historically, the British sent their heavy cavalry down the slope to break up the French infantry attacks. The Scots Greys were destroyed when they were unable to retreat while the Royal Dragoons and Household Cavalry were more successful and bet back the French columns to their front. On the French right, Dutch infantry in Papelotte held the Allied left and beat back French attacks. On their left, the French were able to do better then their historic counterparts and took Hougoumont while the battle continued back and forth in the woods. In the center, French heavy cavalry counter charged the British heavy cavalry and that combat continued for several turns without a decisive conclusion. The Household Cavalry especially distinguished themselves holding off the French Dragoons and Cuirassiers. By turn twelve it was evident that the French attack had been blunted everywhere except for Hougoumont and we called the game in favor of the Anglo-Allies. Since we did not represent the arrival of the Prussians, the French were able to retire in good order.











Monday, 3 June 2019

Any Game Plans for D-Day 75?

I am going to play a skirmish game between US Paratroopers and German Wehrmacht. I'll post photos. Two photos from previous WW2 games:

Friday, 17 May 2019

Boxer Rebellion Game in 54mm

Last Saturday I ran a Boxer Rebellion game at my club. I used The Men Who Would Be Kings (TMWWBK) rules. The scenario was based on Last Train from Yang Tsun by Bill Hogan, published in issue #119 of the Midwest Wargamer's Association Newsletter (MWAN). The scenario had a mixed European force rescuing civilians and guarding them while their train took them off board. Each country in the rescue force had their own agenda, which was kept secret from the other groups. Similarly, the Chinese regulars and Kansu Braves had their own agenda: to stop the train and take hostages, while the Boxers just wanted to kill Europeans and burn down the train station. The Chinese army had one ancient cannon which could slow down the train. The Kansu Braves managed to push a lumber cart across the railroad tracks just before the train got off the board which forced the locomotive to stop. Just as the Kensu's and regulars where about to attack the train, a relief force of Bengal lancers and Sikhs arrived to save the civilians. The scenario was originally designed using The Sword and the Flame, but it played quite nicely with TMWWBK.