Thursday, 13 July 2017

Road to Plataea: fictive battle Greek hoplites vs a Persian mixed army

A ficitve battle of Ionian Greeks, supported by Athens, rebeling against the Persians rulers.
Played on July 11th 2017.


Steven had 7 units of heavy infantry hoplites of which 4 were veteran. He also had 4 units of light infantry.


Persians: Me (Dirk) 3 units of barberian light cavalry, a unit of Thracians mercenaries 3 units of ligh Persian infantry, and a unit of medium infantry Immortals (medium-Elite).  





Siegfried on the Persian left, had 7 units of infantry, 5 light, 2 medium, and one unit of medium cavalry.

Steven brought part of his hoplites to his right to protect his light infantry from being run over by the light cavalry.
The light cavalry charged but that was a costly mistake. A unit lost and no harm done.
 On the other hand, it stopped the advance of the hoplites, and the skirmishing started to make casualties in the hoplite ranks.


On the Greek right, the Persian cavalry did charge the light infantry but were driven back.

The first Persian  line of light was soon destroyed .
The second line came in, these being medium held out longer.
The hoplites on the Persian right being kept busy by the light cavalry, enabled me to turn part of my infantry from the right flank in support of Siegfried. 


The first of the veteran hoplites gave way. and the second line had to come in.



A second Greek unit was destroyed and the overwhelming numbers of Persians against the remaining hoplites were to much



On the right, the immortals went in and...died.
It was the Thraciens with an impact charge that finished of the remains of  an hoplite unit
breaking the Greek army morale.

After all, it was a close run, as the right side of the Persian army was also on breaking point. It was the loss of officers and by consequence the lack of orders to bring his remaining light unit in the fight that was the doom of Stevens army.

It was also a good fight to learn how to use the different troop types, to optimise  their handling.
I think the best way for the hoplites is all in a broad front with the light troops covering the flank and rear. 
Also limiting the number of tuns light troops can shoot is needed. Certainly for those with spears.

Also, I have seen in the "About Ceasar" rule, the modification table for shooting has nothing on light troops.  That should be : light troops in skirmish line: -1D when targeted. Light troops without shields (or less then 50% with shields) in block: +1 for the shooter .






Monday, 10 July 2017

X-Force Persians and Medes on the way


Part of The Prsians and Medes I bought at Expeditionary Force.
2x Medes , 2x Light cavalery, 1 Satrap Guard infantry and 1 heavy cavalry that will figue as generals,  for each of the 4 infantry divisions, and one for the Persian cavalry.




Monday, 19 June 2017

Cross posted on Facebook. To celebrate my buddy Alan's birthday I hosted a Fistful of Lead (FfoL) game based on the shoot out in the deserted town from The Good, the Bad and the Ugly. It's his favorite movie. (FfoL) has become my favorite set of rules for man to man skirmish games. It's simple and fast playing and uses a regular deck of playing cards for activation. Since I didn't have the appropriate figures for Blondie and Tuco I used The Man with No Name figure from Austin Miniatures and Calvera from Steve Weston. All the bad guys are Austin Miniatures as well. I gave the two "good" guys outrageous advantages; D12 dice, plus they got to pick from the best of three cards each and they each had three tokens with which they could demand a re-roll. To simulate the random artillery barrage, I stuck in three Jokers and whenever one came up we rolled two dice for random placement. The dice seemed to favor one quadrant and especially one house which got four hits. As luck would have it, the last hit was right on top of Blondie as he advanced down the street, but he was about to shake off the hit with one of his tokens. Altogether the duo took out six bad guys firing from cover. True to the movie, whenever they died, they fell to the ground, preferably from a great height. My buddy had a really good time and I have posted some of his photos of the game.










Sunday, 11 June 2017

Crisis Antwerp 2017 project: Plataea 479BC - participation game.

Illustration from Osprey Book on the subject. Highly recommended!

The plan is to bring the battle in 54mm, using a 4m on 2m table.
We will use the club rule "About Caesar".
The battle is really huge, 
About 105.000 Persians an allies fought the Greesk numbering about 80.000
Instead of the 1 figure /100 men  scale, we wel go to  1 figure /to 400  men.

Part of the figures were already in a previous post:







Wednesday, 31 May 2017

Making a 54mm testudo by Gilbert De Muynck

Our friend from Bruges, Gilbert, is fond of making convertions and sc
ratch building.
His latest creations are Roman testudo's.
Hereunder to process and result. 
And what an impressive result!