Friday, 8 May 2026

May 23th and 24th gameday against cancer


Weekend gameday against cancer in Aalst on 23th an 24th of May at games and wargame shop Hermelijn.

You can come and play Cyclo the Game.
The game I have developed and republished with all the gains going to support the fight against cancer.



More info on our site:

Dutch: https://www.koerstegenkanker.be/
French: https://www.koerstegenkanker.be/francais
English:https://www.koerstegenkanker.be/english
German:https://www.koerstegenkanker.be/deutsch

Cyclo The Game is a modular cycling game that allows you to simulate ANY road or track cycling race. It includes 6 double-sided game boards that can be combined to create the race of your choice. Your team consists of four riders: a sprinter, a climber, and two domestiques, competing against 1 to 3 other teams. In Cyclo Starter, riders move based on dice rolls alone, but in Cyclo Pro, you can draft, conserve energy, use tokens for extra power, and trigger unexpected events with chance cards. By sacrificing your domestiques’ energy for your chosen leader, you can save them for a thrilling finale. You can also recreate time trials, team time trials, and other stages in a race series. Use the scoreboard to track standings, time gaps, and points for jerseys, along with tokens saved for future stages. Additionally, you can recreate various disciplines on the track. In short, it’s the ultimate cycling board game for all ages.

On our site you'll find info on how to play the game, how to combine the gameboards to play the different classics, and all the stages of the Tout de France 2025 and 2026!

 https://www.koerstegenkanker.be/tour-de-france-2026-etapes
https://www.koerstegenkanker.be/wielerklassiekers-parcours-cyclo
https://www.koerstegenkanker.be/tour-de-france-2025-etapes

I have made also some videos expalinging how the game works.
See on our site.

Friday, 1 May 2026

LOTR battle with zombies, played on 26th April 2026

 

The Battle for the Hills.

Evil side:
Right to left flank:
Jonathan with zombies and Haradrim contingent
 Patrick Uruk-hai pikemen and heavy infantry,
 Steven: orcs with battle trolls
and Alberik orcs, halve trolls and wargs
Good side:
Right to left flank:
Ronny with Rohan riders and dwarf riders, with dwarf and Rohn infantry
Peter with Gondorian infantry and Numenoreans (heavy elite)
Dirk  (me)with Elves, part form Lothlórien and part of Rivendell

3 players on each side had drawn cards they could use as spells one spending a "flag" rolled command die.


I had painted zombie figures for Jonathan from a board game he has.
He asked if these figures could be used in a LOTR game, and we did.
He could activate the zombies with an I or flag, and once on the move they wouldn't stop.
His wolf zombies were threated as cavalry so activated with a C or flag.

Zombies do not have strong "hitting power" so one die per 4 figures and for the wolves one per 2 figures. and an extra die for abominations.
One "unit" of runners going 30cm, others 20cm.

But!!:
  •  zombies doe not recieve moral blows, so flags against them are ignored.
  • arrows have no effect.
  • When zombies inflict casualties, these deaths will join them!!

Objective of the game: controle of the middle hill and one of the hills on either flank at the end of the game.



The abominations



Zombie monk








Halve troll with orcs





Ronny made the misake to move his cavalry to far in turn one and was charges by the wargs with no option of counter charge.
The dwarf and Rohan cavalry was hit hard. Also the use of spells by Alberik gave him more momentum.


The strongest units of the Good side were crippled







The massive battle troll





In the centre, the Gondarians had taken the hill with their bowmen, keeping at bay the Uruk-hai pikemen and orcs and battle troll. 




But hte orcs and uruk-Hai kept coming and the Gondorians started to loose ground.

The elves were in for a chock. 
The zombies had taken the hill and the elves attacks were unsuccessfull with losses, rsulting in hte zombie units getting stronger! Impossible to stop the waves of zombies, with on top of that spells of the necromancer weakening the elves resistance.  With the zombie wolves also joining in,  and the Haradrins also, the good left flank had no hope of success.




Now all the three hills were fermly into the hands of the Evil side, and no reserves left on the Good Side/ Clear Evil victory