A wargame subject that makes me enthousiastic is the Anglo-Boer conflicts at the end of the 19th / start of the 20th century. For years I'm improvising on figures to mimic these opposing forces. Articles in this blog illustrate how I partially dealt with this. With the recent arrival of Expeditionary Force Natal Boers, a new impuls arose to more, get into the modifications needed in my primary wargame ruleset (About Bonaparte, Dirk Donvil: Partizan Press, 2011 Nottingham). In direct communication with the maker of the set, I made some alterations and where needed applied supplemental rules (and I'm sure will have to make more in the wargaming future).
This report covers the latest table top skirmish in 54mm with these 'tools'.
A small Boer commando tries to make it's way through the High Veldt to the river Vaal. They bring with them a brand new Krupp fieldpiece along with two carts full of supplies and ammunition. There's one unit of four Boers still mounted, the CIC (general de Wet) is in the sadle too. Three units of four (each with a Boer leader as a fifth fig.) skirmish in the vicinity of the supply column. Their goal is to get the gun to the furthest side of the table (behind the rock formation, a typical South African 'Kopje').
The Commonwealth (more commonly called the 'British' or 'khakis') forces here are organized in a 'Flying Column'. Mounted light infantry mounted on sturdy Basuto pony's (like the Boers) and living of the land. Designed to track down and pin Boer commando's, playing them at their own game. In the game: when mounted 'cavalry' and when not 'infantry'. They must stop or destroy the Krupp gun, keeping it from escape over the river Vaal into Orange Free State. Here too; one mounted unit with the mounted CIC (major Foothill) and three dismounted unit each with their section leaders.
Game lasted only four turns. Initiative each turn decided by highest D6 roll.
|The khaki mounted unit overtakes the Boer column from the rear and hurries to the right side of it, hoping to disable the wagon drivers. Dismounted units at 6, 3 and 12 o'clock. CIC Foothill, in gray, in the middle.|
|Mounted Boers on the right side of the wagons. De Wet on horseback, left of the column in front of the Kopje. Two units of dismounted Boers can be seen here (one with a yellow fig., the other with a red).|
|A third Boer unit in reserve, at the rearside of the Kopje.|
|The gaming rules used here (with 'try-out' modifications for Boer warfare)|
|Hard to see due the flashlight, but this is a formidable dice throw. Resulting in the meltdown of 'Foothill Horse' units.|
|Boer objective is reached: the Krupp ordnance is behind the Kopje.|
|End of skirmish. Boers reserve in front, the other units ahead left and right: to live another day.|
|What's left of the khaki's...|
|their sole CIC.... in dispair!|
|The victor! Christiaan de Wet|