I am a big fan of Muskets and Tomahawks, 1st Ed. I'm not such a fan of the 2nd Ed. Today I played a fun game based on Braddock's ambush during the French and Indian War, as we call it here in the US. Although outnumbered, the French and their Canadian and Indian allies completely triumphed over the more numerous British, even though the British possessed artillery and better trained troops. The Indians and Canadian militia were able to move through the forest at will, while the British were stuck on the forest path. When the British were able to charge home, which happened once, they made short work of the their tormentors, but the constant sniping wore down the British and, when a regular French infantry unit entered the battle, with their volley fire, it was all over for the British. We used the ranges and move distances as written and, even though the figures were 54 and not 28mm, it played well.
Saturday, 28 August 2021
Sunday, 22 August 2021
ACW battle in 54mm - August 14, 2021
Saturday, 10 July 2021
Battle of the Golden Spurs 11th July 1302 - in 54mm

The French left had fewer units, weren't able to get a foothold over the brook and lost a number of units, closing breaking point.
The only thing the Flemish knights on foot could do was create a second line, But now the French knights had the space to launch full scale impact charges to victory. The battle was over.
The game on the French left was much closer to what happend in the real battle. In reality due to the brooks, the French couldn't perform an impact charge and after making contact whit the militia were driven back to the brooks where their were slaughtered or drowned . In the center, where the town militia was further away from the brooks, the French knights had room for their impact charge, and they had driven back the town militias, but the Flemish knights on foot stabilized the situation and the French commander, Artois was killed, the remaining of the French army turning to flee. The impossible had happend. The best army of nobility in Western Europe defeated by commoners on foot.Sunday, 13 June 2021
Hollywood History: Major Dundee's Battle at the River
The 1965 film Major Dundee is popular with my club members, most of whom are aging Baby Boomers, like myself. I had long wanted to play the climactic last action in the film where Dundee and his command have to fight overwhelming numbers of French cavalry in order to cross the border back into the United States. In the film, the the French cavalry are lancers, who never actually served in Mexico, so I substituted Del Prado Chasseurs d'Afrique and DSG mounted Foreign Legion figures. The Americans are a mixture of Britains Deetail and other ACW cavalry. I provided dismounted figures for each of the mounted Americans, but as it turned out, only the artillery group dismounted to fire. For rules I used the "Bigger Battles" rules based on A Fistful of Lead. Initiative is still card driven, but the cards control units, not single figures. Since the French are unable to use their firearms, I allowed them to be recycled to a total of twelve units, vs the American's four. This proved to be a little too overwhelming and, in future I will only allow a total of three French units to be recycled. On turn six, a following force of French infantry appeared behind the Americans to make sure they leave the Mexican side. The game began with the American mountain gun doing real damage to the French stationed across the river and, as the French began to advance into the river (at half speed) they began to take casualties from the American rifle fire. When the American counter charged into the river the greater number of French swordsmen began to take their toll and the Americans never made it more than halfway across the river, losing their cannon and supply mules as well. It was still a fun game for all involved in this fictional battle. Note: I had to cobble together two different miniature rivers to make the meter wide river I needed. Next time I'll have a better looking river.



































